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Rolls Royce – Spectre

Quite 2 Brilliant & Rankin approached MARS Volume with an ambitious brief for the launch of Rolls Royce’s first fully electric car, Spectre. The car was to be shot within a sequence of eloquent futuristic Unreal Engine scenes created by the team at Quite Brilliant, with ambient lighting and beautiful naturalistic reflections central to the creative vision.

Shot over the course of a 5 day shoot at Mars Volume, the team were able to efficiently cycle through each visually diverse location in rapid succession, ensuring the embargoed car remained completely secure and hidden at all stages of production.

Virtual Production Facility: MARS Volume

Virtual Production Team: MARS Volume

Environment Creation: Quite Brilliant

Production Company: Rankin

End Client: Rolls Royce

Realtime Engine: Unreal Engine

Camera Tracking: Stype RedSpy

Mars Volume studio, vector 14

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